Stretch Goals – Best Practices for video games crowdfunding [Part 1]
Following up on my medium.com piece on the Yooka-Laylee campaign, I feel there is a need for a dedicated blog post on the most common mistake I see on crowdfunding campaigns, both large and small...
View Articlegamescom 2015 – media coverage analysis
The dust has settled and it is time to have an in-depth look at the media coverage that gamescom received this year. I think you would all benefit checking out my article from last year. I will compare...
View ArticleStretch Goals – Best Practices for video games crowdfunding [Part 2]
Last time, I went over how a campaign should plan its stretch goals and communicate about them, but I didn’t say much about the nature of stretch goals themselves. So it is time to discuss that. And...
View ArticleJob opportunity at ICO Partners: UK PR Executive
We are hiring again! This time, we’re looking for a native English experienced PR executive with equal amounts of writing skill, creative flair and love of video games. Prior PR/marketing experience is...
View ArticlePR Intelligence – Video game events
While I had some requests to look into the Tokyo Game Show the way we looked into gamescom or E3, I thought that with the event being at a different scale (on this side of the world, the tool doesn’t...
View ArticleParis Games Week 2015 – Media coverage
Going back as promised on this year’s game events and their media coverage, today I am looking into the early results of the Paris Games Week held from 28th of October to the 1st of November. This...
View ArticleThe crowdfunding bubble isn’t bursting – Gamesindustry.biz feature
The fine folks of GamesIndustry.biz have invited me to be part of their year end series to write an article on crowdfunding and video games in 2015. So for once, I encourage you to go read me...
View ArticleTop games in the media in 2015 (and how well the platforms did too)
With 2015 behind us, and the new year already under way, it is time for the traditional year-in-review articles, and I don’t see any reason for us to avoid the trend. I went to Twitter to ask about...
View ArticleKickstarter in 2015 – Review in numbers
While I might have missed the symbolical January window to post about the past year, this review of Kickstarter in 2015 in numbers will hopefully still be of interest to all of you. Like for the blog...
View ArticleGames on Kickstarter in 2015
As promised, this is the second part of me looking at the past year and Kickstarter, this time looking at games and only games. It might help for a more general context to have a read of the previous...
View ArticleJob opportunity at ICO Partners: UK PR Executive
We are hiring! Here at ICO Partners, we’re looking for an experienced native English PR executive with equal amounts of writing skill, creative flair and love of video games. Prior PR/marketing...
View ArticleGDC 2016 in media coverage
VR dominates the headlines, PlayStation beats Xbox and less but better coverage for the event Like last year, I have put together a quick summary of the media coverage the Game Developer Conference...
View ArticleThe clash of Titans – Call of Duty Infinite Warfare and Battlefield 1 reveals...
It is human nature to want to take sides when you perceive there to be a conflict, and in the EA versus Activision video game publishing war, the recurring battle pitting their FPS franchises against...
View ArticleE3 2016 Media Coverage Analysis – aka “Who won the E3 media battle?”
E3 is now over, the weekend has passed, the attendees have flown back to their homes, and it is time for me to go over the media coverage of the events, as is now traditional. If you are new to them, I...
View ArticleState of crowdfunding for games – first half of 2016
Half of 2016 is behind us and it’s a good time for me to make one of those regular checks on the trends in crowdfunding and games. The Games category Compared to the last 4 semesters*, the first half...
View ArticlePokémon Go media coverage is truly insane – analysis
Currently there is no way to miss Pokémon Go. In its short lifetime, the game is breaking records left and right like being the biggest mobile game in the US ever or attracting more users than...
View ArticleUnabridged Comments – Are Digital Cards Games a Bubble? [Gamasutra]
From time to time, I get requests from publications to comment on specific topics. It is quite common for these comments to be cut or summarised to fit with the way the article is written, but it also...
View ArticleUnabridged Comments – What we can learn from Fable Fortune’s Kickstarter [MCV]
Here is another Unabridged Comments (the fact I contributed to two articles in a short time frame kind of kicked me in doing this section). This time, it was MCV reaching out to me to discuss the...
View ArticleVideo Games in the Media Landscape – 2 New Reports Available Now
Today, we are releasing two new reports, both available from our website. These are our first public reports built using the data gathered using our media monitor and you can probably expect more like...
View Articlegamescom 2016 – Tally of the media performance
I haven’t recovered (yet) from this year’s gamescom, but I would rather do the customary media coverage analysis blog post while it is still fresh. If you are so inclined you can read the 2014 and 2015...
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